#include <DataFetchingObject.h>
◆ DataFetchingObject()
PLMD::DataFetchingObject::DataFetchingObject |
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PlumedMain & |
p | ) |
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explicit |
A constructor so that we can create the plumed main object.
◆ ~DataFetchingObject()
virtual PLMD::DataFetchingObject::~DataFetchingObject |
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inlinevirtual |
◆ activate()
bool PLMD::DataFetchingObject::activate |
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const |
◆ create()
◆ findAction()
Find the action that calculates a particular value.
◆ finishDataGrab()
virtual void PLMD::DataFetchingObject::finishDataGrab |
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pure virtual |
◆ get_rank()
void PLMD::DataFetchingObject::get_rank |
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const ActionSet & |
a, |
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const std::string & |
key, |
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const std::string & |
type, |
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long * |
rank |
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) |
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static |
Return the rank required for a particular key.
◆ get_shape()
void PLMD::DataFetchingObject::get_shape |
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const ActionSet & |
a, |
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const std::string & |
key, |
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const std::string & |
type, |
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long * |
dims |
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) |
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static |
Return the shape required for a particular key.
◆ setData()
virtual void PLMD::DataFetchingObject::setData |
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const std::string & |
key, |
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const std::string & |
type, |
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void * |
outval |
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) |
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pure virtual |
◆ myactions
Pointers to the various actions required by the grabber.
◆ myvalues
std::vector<Value*> PLMD::DataFetchingObject::myvalues |
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protected |
The values required by the user.
◆ plumed
A copy of the plumed main object.
The documentation for this class was generated from the following files: